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	<title>Doogog.com &#187; resources</title>
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	<description>Lots of fun games!  Yay!</description>
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		<title>Free Sound and Music Resources</title>
		<link>http://doogog.com/free-sound-and-music-resources.html</link>
		<comments>http://doogog.com/free-sound-and-music-resources.html#comments</comments>
		<pubDate>Fri, 30 Nov 2007 12:19:51 +0000</pubDate>
		<dc:creator>Doogog</dc:creator>
				<category><![CDATA[game development]]></category>
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		<description><![CDATA[One of the more common questions in flash game development is where to get free sounds or music. Probably the best free sound archive I know of is Soundsnap. They have tons of sounds effects, sound loops, and music samples. And they&#8217;re all free to use in your games! You can find almost any sound [...]]]></description>
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<p>One of the more common questions in flash game development is where to get free sounds or music.</p>
<p>Probably the best free sound archive I know of is <a href="http://www.soundsnap.com/">Soundsnap</a>. They have tons of sounds effects, sound loops, and music samples. And they&#8217;re all free to use in your games! </p>
<p>You can find almost any sound there, and if you can&#8217;t find exactly what you&#8217;re looking for, you can use <a href="http://audacity.sourceforge.net/">Audacity </a>to the modify the sounds until you get what you want. The program is open source and ultra easy to use. I get particularly good results from mixing together a couple of similar sounds to get a richer sound effect. But be careful not to mix too many or else it&#8217;ll sound disorganized. </p>
<p>As for a free music site, I don&#8217;t know of an all-encompassing site like Soundsnap but I do like <a href="http://www.opsound.org/">opsound</a>. They have a good selection of nice music there. The songs are covered under the Creative Commons License so it&#8217;s best to to ask for permission before using it in a commercial game. Most artists will be happy to be featured in a wide release game so it shouldn&#8217;t be a problem to ask.</p>
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